For this lowman animation I decided to make him jump. At first I started with it jumping on two feet because it seemed the easiest to me. After I was able to do that, I experimented some more and that's when I was able to figure out how to move one of his legs out. After doing that, I was able to set key points when I wanted it to jump up or bend his knees. One thing that I had a hard time with was making the jumps look realistic. If you look at the animation some of the jumps look to fast, but then when I tried to slow it down it seemed to be up in the air for too long, which also made it look unrealistic.



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